Expand description
Constants to configure Render
Constantsยง
- MISS_ENVMAP 
- How to deal with hit miss
- MISS_NONE 
- How to deal with hit miss
- REFLECTION_DIFFUSE_ LAMBERTIAN 
- The reflection model used for diffuse reflection
- REFLECTION_DIFFUSE_ NONE 
- The reflection model used for diffuse reflection
- REFLECTION_NORMAL_ FACE 
- The normal used for reflection model
- REFLECTION_NORMAL_ TEXTURE 
- The normal used for reflection model
- REFLECTION_NORMAL_ VERTEX 
- The normal used for reflection model
- REFLECTION_SPECULAR_ BLINN_ PHONG 
- The reflection model used for specular reflection
- REFLECTION_SPECULAR_ NONE 
- The reflection model used for specular reflection
- REFLECTION_SPECULAR_ PHONG 
- The reflection model used for specular reflection
- REFLECTION_SPECULAR_ TORRANCE_ SPARROW_ BECKMANN 
- The reflection model used for specular reflection
- REFLECTION_SPECULAR_ TORRANCE_ SPARROW_ BLINN_ PHONG 
- The reflection model used for specular reflection
- REFLECTION_SPECULAR_ TORRANCE_ SPARROW_ PHONG 
- The reflection model used for specular reflection