Function libredr::camera::perspective_ray
source · pub fn perspective_ray(
resolution: &[usize; 2],
intrinsic: MatrixView<'_, f32, Const<3>, Const<3>, Dyn, Dyn>,
extrinsic: MatrixView<'_, f32, Const<4>, Const<4>, Dyn, Dyn>,
) -> Result<Array3<f32>>