Function orthogonal_ray
Source pub fn orthogonal_ray(
resolution: &[usize; 2],
intrinsic: MatrixView<'_, f32, Const<3>, Const<3>, Dyn, Dyn>,
extrinsic: MatrixView<'_, f32, Const<4>, Const<4>, Dyn, Dyn>,
) -> Result<Array3<f32>>
Expand description
Construct input ray for orthogonal camera model
§Arguments
resolution
: tuple of 2 usize [width
, height
]
intrinsic
: 3 * 3 matrix
extrinsic
: 4 * 4 matrix
§Return
- 18 *
height
* width
Camera model use x-right, y-down, z-forward axis scheme